|
<< PREVIOUS << | >> NEXT >> |
| T |
If cars were entirely new to you, you might have no idea that the stalk on the left side of the steering column controlled these signals. Heck, you probably wouldn't know what the steering wheel was for.
So it would be better to have a big START button on the dashboard, clearly labeled, that directed you to a menu from which you could choose a variety of clearly labeled turn-signal and steering maneuvers, right?
I offer this analogy in sorrow as I prepare to say goodbye to the SII editing system, which I've known in one form or another since 1982. For a long time, before WYSIWYG word processors infiltrated the newspaper market, SII and Atex dominated the market for the proprietary systems on which newspaper people wrote and edited their stories.
These systems were clunky and hard to learn. You could call them DOS-based (although I protest that they present a much more refined interface than DOS). But once you became proficient -- mastering their mysterious steering wheels and turn-signal wands -- you were off to the races. I worked on SII terminals when they were elegant little made-to-win-design-awards modules that consisted of little more than a standard-size keyboard and a CRT screen. In the mid-1980s the design went out the window and SII went to big, ugly, brown Coyote terminals, with the equivalent of function keys. More recently, "Roadrunner" circuit boards replicated the Coyote interface for the PC and then Coyote software did the same thing without the silicon.
When the techies talk about ease of use, they often fail to observe this critical distinction between initial user-friendliness and true utility. A driver doesn't have time to navigate a series of menus in order to navigate a car, and a newspaper editor doesn't have time to fiddle with a mouse or toggle between an infinite series of desktop windows. Better to put up with the learning curve once (OK -- "edit" is "CMD E" . . .) and then operate quickly with that memorized knowledge.
I'm probably on shakier ground here, but all of the above makes me uneasy with the Macintosh cult. The Mac is engineered to be used by beginners. Nothing wrong with that, but when you deal with a specific program regularly you outgrow being a beginner. The Mac-Windows distinction becomes blurred, of course, because you can operate a Mac with keyboard shortcuts and you can operate a Windows machine with Mac-style mousing. But just as the Mac types will observe that Windows offers an imperfect imitation of the Mac interface, I say Apple's keyboard shortcuts seem to be more of an afterthought than Microsoft's. Your mileage may vary, but that has been my experience. The DOS vestiges that the Windows programmers probably consider a failure are, to me, a big selling point.
Still, though I like Microsoft Word just fine at home, I am not happy about being forced to use it at work. It would be fine if I were working for Simon & Schuster, with five minutes to devote to each word, but I'm at the Washington Post, where I'm lucky to have five minutes to devote to an entire story.
Here are some of the areas in which, amazingly, SII's pre-PC-era programmers came up with things that the modern PC industry has yet to match:
Here's the "to be sure" graf: There are advantages to the true WYSIWYG technology available today. Some of those advantages are specific to the Post setup, however, and some of the potential advantages are not being taken advantage of at the Post (which is part of the reason I'm so irked). But overall, a basic lack of awareness in the software industry of the reality of newspaper production means we're taking a step backward by "modernizing."
Now what?
Move on to CAN'T YOU BE LESS SPECIFIC?
Return to the main page of The Slot
